The PanaGallery is an AR application created for users to enjoy artwork in the comfort of their own homes. 


Assigned to create an immersive AR experience with images, text, and audio through the Unity software. My AR application brought large, panoramic art pieces into the hands of the user. I wanted users to feel immersed in the art and historical context that came along with each piece.

This was the final project for an Advanced UX Design course at Bradley, which I completed as a sophomore in 2021. 

Problem Statement

When Covid happened, I became interested in everyday experiences being converted to activities you do at home. Tasks that previously could never happen unless you went outside, all of a sudden became possible with a click of a button. With this in mind, I began brainstorming how to make an art gallery experience enjoyable at home

Project Goals

My goal was to display panoramic art pieces alongside a historical teaching experience with the paintings. The challenge came when you started to consider the sheer size of these artworks. I had to figure out a way to display these massive pieces and all their historical elements in one application. 

Full-size panoramic of Qingming Festival painting. 

Roles & Responsibilities

Recreate a popular application, determine what features have worked for companies in the past, and create a comprehensive prototype based on those features. User surveys were carried out to determine the quality and execution of our designs. 

UX Design Process


The research was simple. I broke the application down into two elements: gallery and art display. “Gallery” was were the user decided which piece to view and “art display” shows the panoramic piece alongside historical indicators as they scroll through. 

Customer Experience

My main goal was to reduce the clutter while in the “art display.” When the user clicks to view a piece, the AR screen grows triple its original size. This way, the user can easily, and comfortably, digest the artwork at whatever speed they like. Allowing the user to scroll horizontally through the panorama made digesting these large pieces much more interesting and personal.

The interest points scattered throughout the panoramas serve as historical gateways into the paintings. As the user scrolls through the artwork, they simply click on the interest point to gain insight into the creative process and historical context of the panorama. 

I also added voice recordings for the text to increase accessibility and ease-of-use. This gave the added benefit of having the experience feel like a guided tour through the painting. 


The response to this user experience was positive. People were very interested in being able to view these pieces in their immediate space and found the interest points fun to view and learn about. Overall, I felt like this user experience did a great job of showcasing these panoramas and their history together, while also creating something new, convenient, and exciting for users to experience. 

Check it out

View Next Project

Caterpillar Design Challenge

Daycheck Habit Tracker

Mars KPI Interface

View Next